Screenshot of the Week 143
#1
Posted 27 October 2006 - 10:28 PM
Animus01
The Hero leaves Eolis after this battle with the Evil One only to get caught in a rebel monster ambush.
Old-Skool
Link at the south exit of town, viewing the lake of the eastern overworld
Sharon Daniel
DragonAtma
Some people choose more colors. Some people choose less colors.
Enjoy this weeks SotW! ^_^
#2
Posted 27 October 2006 - 10:35 PM
I nulled, so if I could vote, I would've chosen SD again. Nice mix of BS with LttP, among other-gen tiles. The tops of the trees look a little odd, though. I dunno, they just look a bit like green rocks.
#3
Posted 28 October 2006 - 12:51 AM
#4
Posted 28 October 2006 - 01:13 AM
#5
Posted 28 October 2006 - 04:10 AM
#6
Posted 28 October 2006 - 05:12 AM
Wow, Faxanadu tileset!
#7
Posted 28 October 2006 - 06:47 AM
#8
Posted 28 October 2006 - 08:30 AM
Animus: Very original, stands out from the rest. Gets my vote.
OldSkool: Hmm... Not much to say. Nice background I guess.
Daniell: IMO. Everything clashes, except the Oct.
Dragon Atma: 0_o Cool idea.
#9
Posted 28 October 2006 - 11:07 AM
Oldskool: Zero Quest tileset, generic shot.
Sharon: Umm... BS overworld + Minish Cap stuff. Eww.
Dragon Atma: Nice idea, but it doesn't make the best tileset.
#10
Posted 28 October 2006 - 12:36 PM
Its unique, not a regular front down view...
#11
Posted 28 October 2006 - 12:37 PM
Right now, the character has the Level-4 Sword (Dragonslayer), the Mirror Shield (Battle Helmet), and the Gold Ring (Battle Suit). And I was using Z1 Link animation, so if I were to stab, it would use the Small Shield Link stab animation, which will show a purple normal-clothed character. Hopefully, I can fix that in 2.11.
#12
Posted 28 October 2006 - 01:08 PM
Old-Skool - Not bad for an old school Nintendo look, especially with the colors. The subscreen part is fantastic. For voting purposes: Close but no cigar.
Sharon Daniel - Pretty good use of tiles. Clearly there is a good amount of artistic integrity in the placement and choice of the tiles. Also close but no cigar with voting.
DragonAtma - Even without any consideration of color, I can't see much creativity in this screenshot outside of it being symmetrical. Don't give up on it though. The quest could easily have great gameplay.
#13
Posted 28 October 2006 - 02:41 PM
DragonAtma, you have a great idea going with this screen but it lacks serious variety.
(P.S. if you want a great monochromatic dungeon check out Level Nine in Quest for Hyrule 3 aHEM.. O:) )
#14
Posted 28 October 2006 - 02:48 PM
I personally like the BS grass very much, and it's staying.
Null vote...
#15
Posted 28 October 2006 - 02:54 PM
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